The game itself is robust and allows for a variety of mission types. The moons range from tiny captured asteroids to lifeless rocks to potentially habitable planetoids. The planets range from hellish death pits, to purple fuckballs, to frozen shitholes, to a gigantic bastard gas giant. As of writing, it contains a large and vibrant solar system consisting of 7 planets and 9 moons.
MECHJEB 2 NOT WORKING WITH 1.0.5 SIMULATOR
In 1.0.Kerbal Space Program is a space simulator game that lets you design and fly your own rockets. Hint: cargo under fairing could use struts from its top to fairing base. Combine that together, and usual inaccuracy of ~200 meters goes into 10km. I would dare to say that your rocket stays together only because of Joint Reinforcement mod. It also looks like your rocket will wobble a bit, have too much engine power, relies on RCS to fly straight and, as you are still on 1.0.5, will fly at low framerate. In your case you certainly scored on atmosphere, non-equatorial orbit and other mods.
MECHJEB 2 NOT WORKING WITH 1.0.5 MODS
other mods (warranty void if used with other mods ).non-equatorial target orbit (MJ have problems with inclinations).
![mechjeb 2 not working with 1.0.5 mechjeb 2 not working with 1.0.5](http://www.mumech.com/uploads/mj2.1_release.png)
non-equatorial launch site (requires thrust offset, which screws with delta-v).high thrust ratio (creates wobbling and reduces accuracy of burns).lagging game (bad and weird things can happen).rockets that require RCS to fly straight (fixing bad design with corrective steering is still a bad design ).wobbling rockets (they tend to fall apart).weird rocket with weird, unpredictable, drag (MJ likes straight, pointy and rigid rockets).atmosphere (drag and aerodynamic forces)."Manual" inclination fix and circularization burns, remember to leave some time between maneuversĪs for difference in AP and PE, there is plenty of things that will make ascent less accurate Disable corrective steering - however without solid rocket you are very likely to perform rapid lithobraking without this option.Skip Circularization in ascent guidance and replace it with Change Inclination and Circularize maneuvers.Ordering MJ to change inclination once in orbit.Launching to inclination if 86 degrees, which will result in (almost) polar orbit (dirty hack, but it works).Note: issue occurs both in 1.0.5 and 1.1 version. Gravity turn gets skewed by Corrective Steering when fighting planet rotation and Circularization plainly ignores inclination.
![mechjeb 2 not working with 1.0.5 mechjeb 2 not working with 1.0.5](https://i.ebayimg.com/images/g/fhgAAOSw33FfyH0y/s-l64.jpg)